Chronoweaver's Loop (Demo)
Chronoweaver's Loop is a small time-loop puzzle game where you play as Mune, a young apprentice mage who must solve the puzzles of her mentor's crumbling tower. This demo is only 80% of the game and we're hoping to wrap up the rest of the game in a few months.
How To Play
- Do the tutorial!
- Supports keyboard and gamepad
- Movement: WASD or D-pad or Analog Stick
- Telekinesis spell/interact: Space bar or A-button
- P (keyboard) or Start (Gamepad) to pause the game
- Use your spell to move blocks and fill holes
- Move the orbs to the correct holders to open the door
- Book lore gives hints!
- Full-screen recommended
Known bugs
- You can select multiple objects at once
- If you select "Restart" from the pause menu before Mune gets out of the bed in the tutorial, the game soft locks. I'll get this one I swear.
- This is a demo. There are some placeholder elements (music, some art, minimal juice).
Feedback
- Contact bc at: @bclikesyou on Twitter or at bclikesyou [at] gmail [dot] com
More Details
The full game release will include:
- 4 floors with puzzles
- A wrap-around puzzle
- An expanded soundtrack
- Playable in-browser
- Merch
- Free for you to play
Team
bclikesyou - programming, pixel art, music, design
Noelle Brandmier - promo art
Software / Assets
Status | In development |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (3 total ratings) |
Author | Cosmonaut Collective |
Genre | Puzzle |
Made with | Adobe Photoshop, Construct, Aseprite, Adobe Illustrator, Bfxr |
Tags | 2D, Female Protagonist, Pixel Art, Top-Down |
Average session | A few minutes |
Inputs | Keyboard |
Comments
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it is possible to get softlocked and neededing to restart because of a rock breaking a tile to the exit :p other then that, great game!
just learned bout moving rocks nvm lol :p dang
<3
Nice! Also, bug report! If you push a block against another block, and one goes into the hole, the other disappears.
Ok apparently it's proximity based, so if the model that falls is close to others, they all disappear.
Wow dang! I'll try and replicate it but that sounds like a good one. Thanks for the heads up!
Yur Welcome!
Honestly, it's stunning
No you are!
Cool game! What did you use to make the music?
Thanks! The music was created with Reason, LSDJ samples, and Native Instrument's synth, Massive.